Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (2024)

This page is for the Definitive Edition. For the original game, see Grand Theft Auto: Vice City.

Grand Theft Auto: Vice City – The Definitive Edition
Developers
OriginalRockstar North
Definitive EditionGrove Street Games LLC
Publishers
Rockstar Games
Engines
Unreal Engine 4
Release dates
WindowsNovember 11, 2021
Taxonomy
Monetization One-time game purchase
MicrotransactionsNone
ModesSingleplayer
PacingReal-time
PerspectivesThird-person
Controls Direct control
GenresAction, Open world
VehiclesAutomobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck
Art stylesRealistic
Themes Contemporary, North America
SeriesGrand Theft Auto: The Trilogy – The Definitive Edition

Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (2)

Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (3)

Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (4)

Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (5)

Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (6)

Grand Theft Auto: The Trilogy – The Definitive Edition
Go to series page
Subseries of Grand Theft Auto
Grand Theft Auto III – The Definitive Edition2021
Grand Theft Auto: Vice City – The Definitive Edition2021
Grand Theft Auto: San Andreas – The Definitive Edition2021

Contents

  • 1 Availability
  • 2 Essential improvements
    • 2.1 Skip intro videos
  • 3 Game data
    • 3.1 Configuration file(s) location
    • 3.2 Save game data location
    • 3.3 Save game cloud syncing
  • 4 Video
  • 5 Input
  • 6 Audio
    • 6.1 Localizations
  • 7 Issues fixed
    • 7.1 Camera gets stuck
  • 8 Other information
    • 8.1 API
    • 8.2 Middleware
    • 8.3 Mods
      • 8.3.1 GTA Vice City The Definitive Edition Fusion Mod
      • 8.3.2 Phil Cassidy Shirt Fix
  • 9 System requirements
  • 10 Notes
  • 11 References

Grand Theft Auto: Vice City – The Definitive Edition is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with Grand Theft Auto III – The Definitive Edition and Grand Theft Auto: San Andreas – The Definitive Edition bundled. It utilizes the Unreal Engine 4 engine.

The Definitive Edition release has new visuals with a brand new lighting system, AI upscaled textures, visual improvements and gameplay updates. Data miners found that it was based on the mobile port of the original, which features numerous bugs carried over from that port. Upon release the game received severe criticism for its visuals, grammatical errors in upscaled textures, poor performance and technical issues. The Definitive Edition lacks the custom soundtrack, player skin functionalities and saving statistics that were in the original version as well as the expired music tracks as no licenses were renewed. The game also features some referencial changes such as missing the Haitians and Cubans references,[citation needed] and the confederate flag having been replaced with a skull on the the shirt of Phil Cassidy.

The game was released exclusively on the Rockstar Games Launcher on November 11, 2021. More than a year later on January 19, 2023 the game was also made available on Steam. The original version released on the Rockstar Games Launcher featured an unencrypted archive allowing for mod support, though this was shortly thereafter changed to an encrypted archive. The game also received several updates correcting grammatical errors and fixing floating objects.

Availability

SourceDRMNotesKeysOS
Official website

Includes GTA III – The Definitive Edition and San Andreas – The Definitive Edition.

Epic Games Store

Included with GTA III – The Definitive Edition and San Andreas – The Definitive Edition; only as part of Definitive Edition bundle.

Steam

Included with GTA III – The Definitive Edition and San Andreas – The Definitive Edition; only as part of Definitive Edition bundle.

All versions require Rockstar Games Launcher DRM.
Can only be purchased in a bundle and cannot be bought individually.

Essential improvements

Skip intro videos

Delete or rename video files[1]
  1. Go to <path-to-game>\Gameface\Content\Movies\1080\
  2. Delete or rename GTA_VC_RSTAR_STINGER_FINAL_1920x1080.mp4 and GTA_VC_CREDITS_FINAL_1920x1080.mp4.

Game data

Configuration file(s) location

SystemLocation
Windows %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Config\WindowsNoEditor\
Steam Play (Linux)<SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1]

Save game data location

SystemLocation
Windows %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Profiles\<user-id>\
Steam Play (Linux)<SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1]

Save game cloud syncing

SystemNativeNotes
Epic Games Launcher
OneDriveRequires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Uses Rockstar Game Launcher's savegame cloud sync function.[2]

Video

Graphics featureStateNotes
Widescreen resolution
Multi-monitor [3]
Ultra-widescreen Some cutscenes are pillarboxed to a 16:9 aspect ratio.[4]
4K Ultra HD [5]
Field of view (FOV)
Windowed
Borderless fullscreen windowedReferred to as "Windowed Fullscreen".
Anisotropic filtering (AF)Choice between 2x, 4x, 8x, and 16x.
Anti-aliasing (AA)Options for FXAA, FXAA+, TAA, and TAA+.
High-fidelity upscalingDLSS 2.3
Vertical sync (Vsync)
60 FPS and 120+ FPSChoice between 30, 60, 180, 360 FPS or Unlocked.
High dynamic range display (HDR)
Ray tracing (RT)
Color blind modeToggleable on/off.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Control settings (Keyboard and Mouse)

Control settings (Gamepad)

Gameplay settings [Note 2]

Keyboard and mouseStateNotes
Remapping
Mouse acceleration
Mouse sensitivitySliders are available for X and Y-axis.
Mouse input in menus
Mouse Y-axis inversionReferred to as "Invert Look". Can be toggled on or off.
Controller
Controller support
Full controller support
Controller remappingOnly three presets are available.
Controller sensitivityReferred to as "Look Sensitivity" and "First Person/Third Person Aiming Sensitivity".
Sliders are available for each setting.
Controller Y-axis inversionReferred to as "Invert Look". Can be toggled on or off.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllersSee the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
  • Keyboard and mouse bindings (On Foot)

  • Keyboard and mouse bindings (In Vehicle)

  • Gamepad layout (Modern, On Foot)

  • Gamepad layout (Modern, In Vehicle)

  • Gamepad layout (Modern, Flight)

Audio

Audio settings

Audio featureStateNotes
Separate volume controlsSliders for SFX, Music, and Dialogue.
Surround soundPlays up to 6.1.[6] Radio songs with commercially released 5.1 versions (e.g. Bryan Adams' Run to You) uses their 2.0 versions.
SubtitlesOptional accessibility features, such as adjustable font sizes for subtitles and hint text, are available.
Closed captions
Mute on focus lostReferred to as "Pause On Focus Loss".
Can be toggled on or off.
Royalty free audioThe game uses licensed songs. Though there is a main menu setting to set the default radio to "No Radio", that setting is often disregarded during cutscenes and when entering some missions' vehicles.

Localizations

Accessibility settings

LanguageUIAudioSubNotes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
SlovakFan translation, download.
Spanish
Latin American Spanish

Issues fixed

Camera gets stuck

If you perform a Stunt Jump, the camera switches to new angle. When the car lands, it can become stuck.

Go to the Options > Graphics, scroll to Frame Rate, set it to 30, and return to the game. The camera should be fixed. You can undo the changes.

Other information

API

Technical specsSupportedNotes
Direct3D11
Executable32-bit64-bitNotes
Windows

Middleware

MiddlewareNotes
PhysicsPhysXv3.4.0.0
AudioXAudiov2.9

Mods

GTA Vice City The Definitive Edition Fusion Mod

Adds the ability to quick save anywhere by pressing F5.

Phil Cassidy Shirt Fix

Restore the original Dixie Flag shirt design

System requirements

Windows
MinimumRecommended
Operating system (OS)10
Processor (CPU)Intel Core i5-6600K
AMD FX-6300
Intel Core i7-2700K
AMD Ryzen 5 2600
System memory (RAM)8 GB16 GB
Hard disk drive (HDD)45 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 280
2 GB (Nvidia), 3 GB (AMD) of VRAM
Nvidia GeForce GTX 970
AMD Radeon RX 570
4 GB of VRAM
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
    • File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
    • Use Wine's registry editor to access any Windows registry paths.
    • The app ID (1546990) may differ in some cases.
    • Treat backslashes as forward slashes.
    • See the glossary page for details on Windows data paths.
  2. Targeting and Aim Assist Sensitivity options are only available when playing with a gamepad.

References

  1. Verified by User:Mastan on 2023-01-25
  2. Verified by User:Mrtnptrs on 2023-01-20
    Get prompted on first launch of the game by RGL if you want to use its cloud save functionality.
  3. Verified by User:MasterBlaster on 2021-12-05
    Tested on a multi-monitor setup.
  4. Verified by User:MasterBlaster on 2021-11-17
    Tested by playing the game at 2560x1080 resolution.
  5. Verified by User:MasterBlaster on 2021-11-17
    Tested by playing the game at 3840x2160 resolution.
  6. Verified by User:MasterBlaster on 2021-11-17
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
Grand Theft Auto: Vice City – The Definitive Edition - PCGamingWiki PCGW (2024)

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