1990 Chevrolet Camaro IROC-Z [Add-On / Replace | LODs] (2024)

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RAZ3R_BLAD3

All Versions

2[Final] (current)

12,255 downloads , 32.9 MB
May 15, 2020

1.5

375 downloads , 11.1 MB
May 13, 2020

1.0

399 downloads , 10.6 MB
May 12, 2020

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1990 Chevrolet Camaro IROC-Z [Add-On / Replace | LODs] (23)

1990 Chevrolet Camaro IROC-Z [Add-On / Replace | LODs] (24)

Expand to see all images and videos

13,036

179

    Mod Description
    This vehicle was a really beautiful experience to work on, took me 4 days of work continuously. Its the classic Camaro 90' one of the best looking cars or 90's, This vehicle model was provided gamemodels.ru and its from Forza Horizon 2.
    I used forza studio for converting the format from .carbin to .obj, from there to Blender to do Huge adjustments creating Hierarchy, applying textures, adjusting the wheel alignments, attaching/deleting useless polygons etc. then Exported in .obj for 50 percent of the work which was done with the help of Zmodeler. The handling was also done by me.
    In short.
    This vehicle was converted by Me with the help of Forza Studio .carbin/ Blender.obj/ Zmodeler .obj/z3d finally GTA 5 .yft.
    To Have a better experience with this mod you must download this very simple and beautiful mod by Anime_Boom:
    https://www.gta5-mods.com/paintjobs/corona-begone

    Features
    - LOD's
    -Working Speedometer
    -Working suspension
    -GTA 4 style handling
    -Working turn signals
    -Undercarriage textures
    -Breakable window (texture problem)
    -lighting redone
    -texture redone
    -unique trunk opening style

    Change Logs
    v2 Changelog:
    - Added LOD's
    - Add-On Option Available (Huge Thanx to "QBit07" for creating this AddOn)
    - Minor Adjustments

    v1.5 Changelog
    -Added Dirt Map
    -Fixed badge on dash
    -Added better headlights and changed emission.
    -Taillight tweaked
    -Wheels can be changed now trainer/Los santos customs
    -Changed misc uv/textures
    -All windows breakable (texture problem)
    -fixed tire normal maps
    -Improved tire texture
    -Changed glass outline texture
    -Fixed white lines on door rubber trim
    -Fixed fully chrome textured gear knob

    Thanx to ReNNie for finding out some of the problems.

    Bugs:
    -still no bullet hole Texture when shooting on windows.

    Installation
    Provided in the readme!
    NOTE: you have to replace "RUINER" with handling.

    Donations
    You can support me by Buying a Coffee or a Toilet Paper :)
    https://paypal.me/RAZ3R4lyf

    Credits:
    Forza Horizon2
    gamemodels.ru
    V4D3R (For his awesome Handling Guide)

    Show Full Description

    Car

    Chevrolet

    Add-On


    First Uploaded:May 12, 2020
    Last Updated:May 15, 2020
    Last Downloaded:9 hours ago

    All Versions

    2[Final] (current)

    12,255 downloads , 32.9 MB
    May 15, 2020

    1.5

    375 downloads , 11.1 MB
    May 13, 2020

    1.0

    399 downloads , 10.6 MB
    May 12, 2020

    49 Comments

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    1.0

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    • Description
    • Comments (49)

    Mod Description
    This vehicle was a really beautiful experience to work on, took me 4 days of work continuously. Its the classic Camaro 90' one of the best looking cars or 90's, This vehicle model was provided gamemodels.ru and its from Forza Horizon 2.
    I used forza studio for converting the format from .carbin to .obj, from there to Blender to do Huge adjustments creating Hierarchy, applying textures, adjusting the wheel alignments, attaching/deleting useless polygons etc. then Exported in .obj for 50 percent of the work which was done with the help of Zmodeler. The handling was also done by me.
    In short.
    This vehicle was converted by Me with the help of Forza Studio .carbin/ Blender.obj/ Zmodeler .obj/z3d finally GTA 5 .yft.
    To Have a better experience with this mod you must download this very simple and beautiful mod by Anime_Boom:
    https://www.gta5-mods.com/paintjobs/corona-begone

    Features
    - LOD's
    -Working Speedometer
    -Working suspension
    -GTA 4 style handling
    -Working turn signals
    -Undercarriage textures
    -Breakable window (texture problem)
    -lighting redone
    -texture redone
    -unique trunk opening style

    Change Logs
    v2 Changelog:
    - Added LOD's
    - Add-On Option Available (Huge Thanx to "QBit07" for creating this AddOn)
    - Minor Adjustments

    v1.5 Changelog
    -Added Dirt Map
    -Fixed badge on dash
    -Added better headlights and changed emission.
    -Taillight tweaked
    -Wheels can be changed now trainer/Los santos customs
    -Changed misc uv/textures
    -All windows breakable (texture problem)
    -fixed tire normal maps
    -Improved tire texture
    -Changed glass outline texture
    -Fixed white lines on door rubber trim
    -Fixed fully chrome textured gear knob

    Thanx to ReNNie for finding out some of the problems.

    Bugs:
    -still no bullet hole Texture when shooting on windows.

    Installation
    Provided in the readme!
    NOTE: you have to replace "RUINER" with handling.

    Donations
    You can support me by Buying a Coffee or a Toilet Paper :)
    https://paypal.me/RAZ3R4lyf

    Credits:
    Forza Horizon2
    gamemodels.ru
    V4D3R (For his awesome Handling Guide)

    Car

    Chevrolet

    Add-On


    First Uploaded:May 12, 2020
    Last Updated:May 15, 2020
    Last Downloaded:9 hours ago

    • RAZ3R_BLAD3

      Pinned Comment

      v2 Changelog:
      - Added LOD's
      - Add-On Option Available (Huge Thanx to "QBit07" for creating this AddOn)
      - Minor Adjustments

      For better experience use this simple mod:
      https://www.gta5-mods.com/paintjobs/corona-begone

      Graphics Mod used in screenshot:
      https://www.gta5-mods.com/misc/cryenbv-1-0

      May 15, 2020

    • SLADE666

      does anyone have the original RUINER handling meta ? i need it .

      May 14, 2020

    • RAZ3R_BLAD3

      @pumaone LODs Added :)

      May 15, 2020

    • pumaone

      @SLADE666
      <Item type="CHandlingData">
      <handlingName>RUINER</handlingName>
      <fMass value="1300.000000" />
      <fInitialDragCoeff value="6.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.600000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.280000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.800000" />
      <fClutchChangeRateScaleDownShift value="1.800000" />
      <fInitialDriveMaxFlatVel value="145.000000" />
      <fBrakeForce value="0.800000" />
      <fBrakeBiasFront value="0.650000" />
      <fHandBrakeForce value="0.800000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.200000" />
      <fTractionCurveMin value="1.800000" />
      <fTractionCurveLateral value="20.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.495000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="1.900000" />
      <fSuspensionCompDamp value="0.800000" />
      <fSuspensionReboundDamp value="1.300000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.490000" />
      <fAntiRollBarForce value="0.300000" />
      <fAntiRollBarBiasFront value="0.570000" />
      <fRollCentreHeightFront value="0.500000" />
      <fRollCentreHeightRear value="0.500000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.100000" />
      <nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
      <Item type="CCarHandlingData">
      <fBackEndPopUpCarImpulseMult value="0.100000" />
      <fBackEndPopUpBuildingImpulseMult value="0.030000" />
      <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
      </Item>
      <Item type="NULL" />
      <Item type="NULL" />
      </SubHandlingData>
      </Item>

      Expand to read the full comment

      May 15, 2020

    • pumaone

      @RAZ3R_BLAD3 much much better now ill check later on my game thanks for sharing

      May 15, 2020

    • bloodykills

      Cool. Good work

      May 15, 2020

    • SLADE666

      @pumaone thank you very much !

      May 15, 2020

    • camaro3183

      @RAZ3R_BLAD3 where is the tuned port injection engine for this car?

      May 15, 2020

    • RAZ3R_BLAD3

      @camaro3183 i didnt had any specific 3d engine model to stuck it inside, i do have 2JZ hi poly 3d engine model, but you know i cant put that xD, so i had to stuck it in with the default ruiner engine :). i can design the engine via blender but it will take a lot of time and i wont be doing that.

      May 15, 2020

    • pumaone

      @SLADE666 next time go to this site it have everything except carvariations
      https://yadi.sk/d/51jq4_ncnTkot

      May 15, 2020

    • darkblue

      @RAZ3R_BLAD3
      I didn´t notice before because it was done so good but c´mon... fake license plate? so much for the final version :-P
      But at least it has one... Anyway the best model of this car. Will keep it anyway (with slight changes for my personal use ;-))

      May 15, 2020

    • SLADE666

      @pumaone cool thank you

      May 16, 2020

    • RAZ3R_BLAD3

      @darkblue i used los santos plates according to the game scenario. :)

      May 16, 2020

    • bmazur240

      Love it. Works great

      May 25, 2020

    • pumaone

      well hope this is not an final cus it needs alot TLC for final i love that car you should put more TLC in to it

      May 31, 2020

    • Lucas_sontag

      What’s the name of the car in game

      June 19, 2020

    • zritel

      Tuning is broken (invisible textures). After tuning all textures in game start to disappear.

      August 30, 2021

    • maximumlink

      Could somebody make it so custom license plates actually work? I love this car but I wish I could use my California plates :(

      September 13, 2021

    • HumbleHustleCC

      Dope.

      July 30, 2022

    • Sami_1_3_5

      still works like a charm

      October 04, 2022

    Join the conversation! Log In or register for an account to be able to comment.

    All Versions

    2[Final] (current)

    12,255 downloads , 32.9 MB
    May 15, 2020

    1.5

    375 downloads , 11.1 MB
    May 13, 2020

    1.0

    399 downloads , 10.6 MB
    May 12, 2020

    1990 Chevrolet Camaro IROC-Z [Add-On / Replace | LODs] (2024)

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